module.exports = Ghost;
function Ghost() {}
////////////////////////////////////////////////////////////////////////////////
(function() {
var initializing = false,
superPattern = // Determine if functions can be serialized
/xyz/.test(function() { xyz; }) ? /\b_super\b/ : /.*/; //#1
// Creates a new Class that inherits from this class
Object.subClass = function(properties) { //#2
var _super = this.prototype;
// Instantiate a base class (but only create the instance,
// don't run the init constructor)
initializing = true; //#3
var proto = new this(); //#3
initializing = false; //#3
// Copy the properties over onto the new prototype
for (var name in properties) { //#4
// Check if we're overwriting an existing function
proto[name] = typeof properties[name] == "function" &&
typeof _super[name] == "function" &&
superPattern.test(properties[name]) ?
(function(name, fn) { //#5
return function() {
var tmp = this._super;
// Add a new ._super() method that is the same method
// but on the super-class
this._super = _super[name];
// The method only need to be bound temporarily, so we
// remove it when we're done executing
var ret = fn.apply(this, arguments);
this._super = tmp;
return ret;
};
})(name, properties[name]) :
properties[name];
}
// The dummy class constructor
function Class() { //#6
// All construction is actually done in the init method
if (!initializing && this.init)
this.init.apply(this, arguments);
}
// Populate our constructed prototype object
Class.prototype = proto; //#7
// Enforce the constructor to be what we expect
Class.constructor = Class; //#8
// And make this class extendable
Class.subClass = arguments.callee; //#9
return Class;
};
})();